Our Team


Meet the Team

Jessica M. Jacuinde

Artist / Graphic Designer / Video Editor / Social Media Manager

Jessica is an artist and designer who provides a variety of visual assets to whimindie. She has worked on the video game trailers for “ANTics” and “Selatria: Advent of the Dakk’rian Empire”; she is also the artist for “The Dastardly Dairy Debacle” who worked on Concept Art, Character Designs, Backgrounds, Animations, and UI assets. Currently, she is working on animation projects and designs posts for our social media accounts and helps monitor them. Her creative hobbies include streaming on Twitch, cosplaying at conventions, and creating YouTube videos.


Favorite Games: Adventure Quest 3D, Harvest Moon series, Final Fantasy series, Beat Saber, indie horror games.

Social Media
www.creativelifejmj.com
@creativelifejmj

Jonathan Dishaw

Systems Developer

Jon originally signed on as a tester, in the days before whimindie had its name. After telling Grover all the ways his game was bad, Jon switched majors and learned programming to help work on Selatria. When he’s not doing that, Jon works as an advocate and liaison for Las Vegas-area streamers and developers, or simply works on his tabletop RPG campaigns.


Favorite Games: Final Fantasy (except VII and XV), Super Mario World, Borderlands, Armored Core, Pokémon (still protesting Dexit), Super Mario RPG, 7 Days to Die, Castlevania: Symphony of the Night

Ashley “Shadoe” Trammell

Sound Engineer

Shadoe is the sound engineer for whimindie. They graduated from CSUSB with a BA in Music Performance and Music Technology. They aspire to be a professional bassoonist, and have worked with several small, local orchestras.


Favorite Games: Kingdom Hearts, Final Fantasy X and Final Fantasy XV, Magic the Gathering

Favorite Composers: Rachmaninof, Ravel, John Williams, Mendelssohn, Vivaldi

Nikolai Gilliland

Lead Artist

Niko is one of the lead artists for whimindie and works mostly on sprites and tilesets, but does some other stuff here and there!

Niko grew up in Texas until departure to the west coast in 2006 to attend Digipen Institute of Technology. An open nerd to all who loves to create and just hopes to make people smile and raise their spirits when life is hard.

Growing up, Niko played all sorts of games, but due to an attachment to music, is especially keen on rhythm games and RPGs! Also, (Not so) secretly known to get addicted to MMOs. (Oops!)

Outside of drawing and gaming, Niko spends time self-studying Japanese and hopes to become fluent with another goal of becoming a Polyglot.


Favorite Games/Inspirations: Legend of Zelda series, Persona Series, OZ(Over Zenith), Chrono Cross, Final Fantasy, Silent Hill 1-4, Fatal Frame, Phantasy Star Online, Guild Wars, Osu! Tatakae! Ouedan!, Gitaroo Man, DDR, Idolish7.

Morgan Lakeotes

Art Director

Morgan is the art director of an unannounced project for whimindie, helping guide her fellow artists and perform tasks for the game as they are needed. She has previously worked on other indie projects, such as Harem Protagonist and Reapers. When not doing work for the studio, she enjoys long walks on the beach, spilling coffee on herself in sleep addled states, and playing video games for ‘research purposes’.


Favorite Games: Bayonetta 1-2, Papers Please, Cyberpunk Bartender Action Val-Halla, FFXIV, and Asterix & Obelix XXL for the PS2.

Loren Petty

Concept Artist

Loren joined the whimindie team in June of 2019 as a Junior Concept Artist designing props and backgrounds. She has always had a passion for art and a need to bring her ideas to life. She has previously worked on other projects such as a children’s book (The Lion and the Rose) and a graphic novel (Mutilated at Medicine Mound) as well as done QA testing for Square Enix’s Final Fantasy XV. One of her favorite pastimes is sketching up ideas for animated music videos since music is a major source of inspiration for her.


Favorite Games:
Shadow of the Colossus, Bastion, The Legend of Zelda: Breath of the Wild, Portal, The Last of Us

Inspirations: Artists on IG such as J.A.W Cooper, Jed Henry, Gabriel Picolo, Jenna Barton, and hundreds of others in the art community.

Social Media
www.lorenpettyart.com
@lorenpettyart

Edwin Baranov

Lead Programmer

Edwin is currently the lead programmer on an unannounced game who programs and directs several other programmers in creating all of the core mechanics needed for the project.

In his spare time if he’s not gaming, he’s on Reddit looking at different game development pages and looking at what other people have made, how they made it, and overall learning and expanding his skill set for game development.


Favorite Games: First person shooters like Titanfall 2, Rainbow Six Siege and Apex Legends.

Social Media
LinkedIn
YouTube

Matthew Hawkins

Programmer

Matt has been a programmer for whimindie since November 2016. He graduated from CSUSB and worked as the lead programmer for ‘The Dastardly Dairy Debacle’ which was released in 2018. He is currently working as a programmer for a currently unannounced project. He likes tabletop gaming and cooking and currently lives in Texas.


Favorite Games/Inspirations: Final Fantasy series, Age of Empires 2, Total War Series, Okami

Leigh-anna Griswould

Programmer/Scripter

Leigh-anna is a Programmer/Scripter who has worked on Selatria. She graduated from CSUSB and currently works as a QA Engineer in her day job. She aspires to learn more about programming for games and web development, but also to expand her creative energy into writing stories. She hopes to one day write a story for a game and have it released on multiple platforms. One day.


Favorite Games/Inspirations: FFXIV, Persona series, Xeno series, Fire Emblem, Bayonetta, Kingdom Hearts, Nier, Yume Miru Kusuri, Eternal Aselia, FFX-2, and others.

Lucia (Eun Hyeung) Lee

Co-Director of Marketing and Advertising

Lucia is the Co-Director of Marketing and Advertising for whimindie. She first joined the studio in 2019 and now helps oversee various marketing tasks alongside the Marketing Director, Jabari. She also contributes to graphic design and art assets as needed, and is aiming to eventually lead the art for a future game.

Currently, she is focusing on developing more skills relating to programming and animation for web development and games, such as 3D animation with Maya.

In her spare time, she enjoys baking and cooking for her friends and family, playing the piano, and eating as many delicious things as possible.


Favorite Games: Ghost Trick, Ace Attorney, Transistor, Wolf Among Us, Life is Strange, Fire Emblem, Danganronpa

Dianne Tapit

Digital Marketing Specialist

Joining Whim Independent Studios around June 2020, Dianne Tapit works as a Digital Marketing Specialist where she assists in promoting whimindie’s games while also primarily overseeing management of whimindie’s Discord and Twitch channel–doing tasks relative to encouraging and building a safe and welcoming community space for fans of whimindie.

For as long as she could remember, Dianne has invested many years into playing video-games since growing up with two older brothers. It didn’t take her very long to adopt the hobby of gaming; This hobby has lead her to slowly develop an unending desire by making sure to stay up-to-date with the latest game news, becoming an aspiring game collector (widely inspired by one of her older brothers), and even go through many attempts to fully complete games as an achievement hunter.

In her more recent years, her love for gaming has evolved into an ever-growing passion that has branched out to blend with her other interests such as art, music, acting/voice-acting, storytelling, and programming among others. As she continues working with Whimindie, Dianne hopes to discover whether her love for gaming is her true calling in life.


Favorite Games: The Legend of Zelda series (Twilight Princess, Wind Waker, A Link Between Worlds, Breath of the Wild), Skies of Arcadia Legends, Valkyria Chronicles, Star Fox Adventures, The Last of Us (Not Part II…), Super Mario series (World, World 2: Yoshi’s Island, Sunshine, Galaxy), Luigi’s Mansion, Resident Evil (2 Remake, 4), Okami, Spyro the Dragon, The Legend of Spyro: A New Beginning, Animal Crossing, Life is Strange, Transistor, Trauma Center (1 & 2), osu!, Rhythm Heaven, Dance Dance Revolution, Harvest Moon (Mineral Town, A Wonderful Life), Kingdom Hearts (1, 2), Danganronpa: Trigger Happy Havoc, TimeSplitters 2, Portal (1 & 2), Ty the Tasmanian Tiger, Crash Bandicoot (Crash Bash, CTR, The Wrath of Cortex), Sonic Adventure 2 Battle, Kirby’s Air Ride


Inspirations: Stardew Valley, Pokémon, Fire Emblem, Final Fantasy, NieR:Automata, Grand Theft Auto (San Andreas), Killing Floor, Warframe, Overwatch, Valorant, Tomb Raider, Brothers – A Tale of Two Sons, Taiko Drum Master, Dark Souls, Bloodborne, Sekiro: Shadows Die Twice, The Elder Scrolls, Nintendo, Valve Corporation, Rockstar Games, Sony Computer Entertainment, Square Enix, SEGA, Capcom, Insomniac Games, Naughty Dog, Konami, Bethesda, FromSoftware, Quantic Dream, ConcernedApe, Klei Entertainment, Supergiant Games, Studio Ghibli, Joe Hisaishi, Yoko Kanno, Toby Fox, Hideo Kojima, Grey DeLisle-Griffin, Laura Bailey, everyone behind-the-scenes in artistic-related creation! (So many to name for each, but not enough space!)

Alberto Rendon

Digital Marketing Specialist/PR

Alberto works as a Digital Marketing Specialist/PR for Whim Indie, in which he works on bringing the newest games Corpse Castle, Selatria and Spell Bearers to the spotlight. He is a graduate of CSUSB with a degree in Public Relations. Growing up, he enjoyed playing games on the Nintendo 64, his favorites include Pokemon Stadium, 007 and Gauntlet. In his free time, he enjoys drawing, reading post apocalyptic books, exercising, watching anime and playing DND.


Favorites Games: Pokemon, Yu-Gi-Oh, MTG, League of Legends, Adventure Quest

Christopher Nuño

Music Composer and Arrangement

Chris is a lover of anything that makes a sound whether it be accompanying the piano or banging a shoe over someone’s head and recording it. Chris has provided sound editing for Avatar: Legend Of Korra, live keyboard demos for sample libraries at the NAAM Show, sound design for John Carpenter’s AR Comics, & composed music for many mobile games. These are just some of his favorite achievements, and he looks forward to creating more memories to interact with you.


Favorite Games/Inspirations: Gears Of War Franchise, Super Mario World 2: Yoshi’s Island, Legend Of Legaia 1 & 2, Super Smash Bros Franchise, Perfect Dark, 007 Goldeneye, Mario Kart Franchise, Dying Light, Twisted Metal 2, The Legend Of Zelda: Ocarina Of Time, Donkey Kong Country 1 & 2, WWF Wrestlemania, WWF No Mercy, Star Wars Battlefront, King Of Fighters 99 – 2003, Blaz Blue Series, Starfox 64, DDR, Sea Of Thieves, Starcraft

Donald Alfieri

Lead Game Designer

Born within the golden bosom of the mystic turtle, the being commonly known as “That Guy” emerged and looked upon the universe. And it was pretty OK. Now, with glorious extension of his magnanimous sloth, he chose a mortal form! …But got stuck with this one instead. Nevertheless, this angelic mass of cells and fluid had to admit that funny thing called life has not cheated him. He went to strange places and worked unusual roles. And the grotesqueness within his mind had to agree, that ain’t too bad. He also does cut scenes and stuff for whimindie. Just because.


Favorite Games/Inspirations: Pac-Man, Martian Dreams, Monkey Island 2: LeChuck’s Revenge, Wing Commander, Day of the Tentacle, Legend of Zelda: Ocarina of Time, The Sims, Final Fantasy XI, Batman: Arkham Asylum, Final Fantasy XI, Dragon Age: Inquisition, Dark Souls, Super Mario Maker, Oxygen Not Included

Deborah Groves

Lead Artist

Deb is currently one of the lead artists at Whim Indie.  She joined the team back in 2014 when she was still attending CSUSB, and still works with them after graduating with her Bachelor’s of Arts in Studio Arts. She is also a freelance artist who has worked with Gaia Online, Oni Press, and Nix Hydra, and even runs her own online store. She has always loved video games and is happy to help create and develop games for a living.  She hopes to continue her artistic endeavors and hopes to create something original to share with the world one day.


Favorite Games/ Inspirations: The Last Guardian, The Ace Attorney series, Fire Emblem: Three Houses, Hustle Cat, Ib, The Arcana

Zion Jones

Visual Effect Designer

Joining Whim independent Studios as our new Visual Effect Designer, Zion Jones. After working as an intern, Zion was brought on to the team in August 2020. He is working on making stunning visual effects for whimindie’s games. He is currently a student at CSUSB pursuing his bachelor’s in-game development and minor in Creative writing. He primarily works with the Unity Engine focusing on developing his skills in Visual effects, Graphics Programming, and UI design. Zion loves playing video games of almost any genre while he loves gameplay and music in games; he was always captured by storytelling in video games. He loves participating in storytelling, playing, and discussing aspects of Game Development in his free time. This passion has led Zion to pursue scriptwriting.


Favorite Games/ Inspirations: Megaman Battle Network Series (Megaman Starforce), Tales of series, Disgaea series, Drakengard/Nier Serie, Fire Emblem, Bayonetta, Asura Wrath, Scott Pilgrim V World, Kingdom Hearts, Etrian Odyssey series, Fable 3, Skyrim, Skull Girls, Digimon, Saints Row, The World Ends With You, Persona series. Platinum Games, Vanilla Ware, Altus, Square Enix, Lab Zero Games, Toby Fox, Yoko Taro (Almost anyone apart of the artist side of development)


Active Team Members

Gerren Willis
Jasmine Flores Baro
Emily Weiland
Shannon Berrios

Geno Quesada
Andrew Sanchez
Josh Jansen
Collin Davis

Alejandra Marquez-Saldivar
Kevin Picotte
Dominique Hodnett


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